INFESTED

wasd or arrow keys to move | hold space to fire | esc to pause

made in kaplay

art was made in aseprite

music was made in beepbox

font is peaberry v2.0

palette is 1-bit monitor glow

this is a work in progress upgrade-based tower defense game. sadly i spent way too much time making music and art and ran out of time to actually finish the gameplay. i hope you still have fun trying out the mechanics that are in place. tip: choose "rapid fire" every time

i had a blast using kaplay. i was expecting a basic graphics library like p5.js so i was blown away by the functionality kaplay has. i'd say it's on par with some game engines.

this is only my second ever game jam submission. i'll definitely finish it when i have the time. to do: add weapon + enemy variety, finish the environment art, add a use for the coins

Comments

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it has potential to be very awesome! wish there was some sort of restart button…

but i really like it! only feedback would be that the enemies spawn TOO close to the center and spawn way too many too fast but otherwise very nice, would be nice to see some kind of system that allowed me to see howmuch until an upgrade